Iconoclast

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GENERAL INFO
    • RPG Main

FORGE
    •100
    •Combat
    •Target
    •Tiers
    •Success
    •Rolling
    •Contests

    •Modifiers
    •Aiming
    •Distance
    •Inebriation
    •Movement
    •Speed
    •Visibility

    •Damage
    •Armor
    •Cover
    •Attrib Mods

    •Actions
    •Beats
    •Combat Move
    •Reactions

CORE RPG RULES
    • Administration
    • Attributes
    • Icon Generation
    • Skills



© 1996-2010
æthereal FORGE ™



The MUD Slide


Iconoclast -- RPG -- Modifiers

Modifiers:Aiming
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Unless you state where it is you are attacking your opponent, all blows will be assumed to be hitting the torso. In general, your opponents will also strike at your torso, so wearing a helmet and nothing else will do nothing to help you in most combat situations. If you wish to aim at another part of your opponent's body, it reduces your chance to hit by 20%. If you wish to aim for a specific portion of another part of your opponent's body, it reduces your chance to hit by 40%. And so on:

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-20 Shots to extremities (arm, leg, head)
-40 Shots to parts of parts (hand, foot, face)
-60 Shots to parts of parts of parts (eyes, finger, toe)
-80 Shots to parts of parts of parts of parts (pupil of eye, fingernail)
-100 Something incredibly ridiculous
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As will become clear later, even though aiming at specific body areas reduces your chance to hit, it can result in greater damage despite the lower target, particularly if your opponent lacks the protection of body armor in the area you target.


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