Iconoclast

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ABOUT ICON
    • Basic Intro
    • Icon T-Shirts

GAME INFO
    • Tools
    • Icon MUD
    • Icon RPG

WORLD INFO
    • Stories
    • Background
    • Genotypes
    • Weapons

NAVIGATION
    • Nav FAQ
    • Sitemap

COMMUNICATION
    • Iconoclast Forum
    • Email Iconoclast



© 1996-2008
æthereal FORGE ™



The MUD Slide


Welcome to Iconoclast


Iconoclast was born in March of 1996 as a MUD, a "Multi-User Dimension." It soon became a series of stories, and then a website, and then a role-playing game. As of January 1, 2001, it's entered the next stage of evolution, a stage in which everything that has come before is merged into one smooth, seamless whole.

Well, not entirely seamless.

If Iconoclast were a piece of software (which, in a sense, it is), it would currently be said to be in "Alpha Test" mode. This means that while we're providing it for the public to use and enjoy, it's not guaranteed to have all the bugs worked out. There will be typos, there will be errors, there will be rules that need to be changed, stories that need to be edited, and whole massive areas of the website that need to be added. We make no promises. We make no guarantees. About all we can say right now is it's bound to be an interesting ride.

In our 5 years of life, we've seen friends come and go. Right now we'd like to invite them all back to take a look, to join us and all our new friends in this next stage of life. Read, comment, share, participate, enjoy and, above all, let us know what you think. At the top, Iconoclast may be the brainchild of a very few people, but it has only become what it is today through the cooperation and efforts of everyone who's been a part of it through the years.

With a little luck, the next 5 years will be even more fulfilling than the last 5 years have been. Thanks for coming along for the ride.

Welcome to the rebirth of Iconoclast.


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